libGDX is a free and open-source game-development application framework. Developed by Mario Zechner
License: Open Source
Feature | LibGDX | SDL |
---|---|---|
Cross-platform | ||
Gaming | ||
GdScript | ||
2D Game Creation | ||
2D Game Engine | ||
Efficiency | ||
2D Game | ||
Collaborative Workspaces | ||
Code completion | ||
Sprite sheets | ||
Drawing 2D | ||
Extensible window manager | ||
Library | ||
3D Game Engine | ||
C# Scripting | ||
Compnent based development | ||
Games support modding out of the box | ||
OPENGL | ||
Support for Multiple Monitors | ||
GLSL | ||
Python | ||
Multiple languages | ||
3D Motion Graphics | ||
Progressive Web App | ||
Programming libraries |