Makehuman is an open source 3D computer graphics software middleware designed for the prototyping of photo realistic humanoids. Developed by Manuel Bastioni
License: Open Source
Feature | MakeHuman | MODO |
---|---|---|
3D modelling | ||
3D Sculpting | ||
Club Recommendation | ||
Parametric Modeling | ||
Texture painting | ||
Animation | ||
Keyframe animation | ||
Physically-Based Rendering | ||
Scripting support | ||
Simulation | ||
Texturing | ||
Compositor | ||
Animations | ||
3d sketching | ||
Clear and fast workflow | ||
Pencil | ||
Abandoned Cart Recovery | ||
Uv mapping | ||
Bones | ||
Splines | ||
Handwriting recognition | ||
Scripting | ||
Built-in 3D model viewer | ||
Procedural Texturing | ||
Voxel-editor |