Vulkan is a low-overhead, cross-platform 3D graphics and compute API. Like OpenGL, Vulkan targets high-performance realtime 3D graphics applications. Developed by Khronos Group
License: Open Source
Feature | Vulkan | Microsoft DirectX |
---|---|---|
OPENGL | ||
Cross-platform | ||
Simulation | ||
3D Motion Graphics | ||
Drawing 2D | ||
Extensible window manager | ||
Gaming | ||
Library | ||
Progressive Web App | ||
Portable | ||
Python | ||
Games library |