GameMaker: Studio vs GDevelop

Compare features, pricing, and capabilities to find which solution is best for your needs.

GameMaker: Studio icon

GameMaker: Studio

GameMaker is a beginner-friendly cross-platform 2D game development engine with a visual drag-and-drop interface and a dedicated scripting language. by YOYO Games

Freemium
Platforms: Windows
Screenshots:
VS
GDevelop icon

GDevelop

GDevelop is a free and open-source game engine designed for everyone, enabling rapid game creation without prior coding knowledge. It leverages a visual programming system based on events, making game logic creation intuitive. Supporting 2D and 3D game development, it allows multiplatform export to web, desktop, and mobile devices. by Florian Rival & contributors

Open Source
Platforms: Mac OS X Windows Linux Android iPad
Screenshots:

Comparison Summary

GameMaker: Studio and GDevelop are both powerful solutions in their space. GameMaker: Studio offers gamemaker is a beginner-friendly cross-platform 2d game development engine with a visual drag-and-drop interface and a dedicated scripting language., while GDevelop provides gdevelop is a free and open-source game engine designed for everyone, enabling rapid game creation without prior coding knowledge. it leverages a visual programming system based on events, making game logic creation intuitive. supporting 2d and 3d game development, it allows multiplatform export to web, desktop, and mobile devices.. Compare their features and pricing to find the best match for your needs.

Pros & Cons Comparison

GameMaker: Studio

GameMaker: Studio

Analysis & Comparison

Advantages

Extremely easy to learn for beginners due to drag-and-drop.
Fast and efficient for 2D game creation.
Supports export to a wide variety of platforms.
Active community and extensive documentation.

Limitations

Primarily focused on 2D development.
GML is specific to GameMaker.
Subscription model can be costly for full features.
GDevelop

GDevelop

Analysis & Comparison

Advantages

No coding required, accessible to beginners.
Intuitive visual programming system.
Multiplatform export to web, desktop, and mobile.
Includes a particle engine for visual effects.
Built-in asset library is helpful for prototyping.

Limitations

3D capabilities are not as extensive as dedicated 3D engines.
Performance might be a limitation for very complex games.

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